Introduction to Population Regions
This is not a whole encompassing guide to population regions but will provide a good starting point. If you are looking for more details on items you can find this here.
What are Population Regions?
These are the heart and soul of populating your environments with your agents. They are made up of regions, spawn groups and a spawning strategy. These options allow for great control over the size and feeling of an area within your environment.
Regions
This defines the area of the population region and is made up of colliders.
Character Pools
This is a list of models to use for your agents, you can have as many as you like of these so each population region could in theory has it own to give it a unique feeling if you so wish.
Spawning Strategy
Defines the strategy used to populate a region, there is currently only one which does a random workplace, home selection process for agents. There are plans to add more in the future.