Animation Editor
This guide provides detail on how the animation editor works and how to use it.
What is the Animation Editor
This is used to create Core animation groups which are then conditionally applied at runtime to agents.
Core Animation Groups
A core animation group is a collection of animations which form the basic behaviours of an agent.
Name | Description |
---|---|
Walk | Used when the agent is moving |
Idle | Used when the agent is still |
Rotate | Used when the agent is turning to face something |
Ordering
The order of the list is important as the first one (top to bottom) the agent meets the requirements of will be applied and the rest skipped. This is to help with performance and prevent having to run through all of them.